Unity Tutorial 05

Screenshot of Unity's Scene View and Game View

Hey!

It's week 6 and it's time to start lesson 3! I am especially excited for this week as lesson 3 demonstrates how to make a basic endless runner game. I can already tell from the introduction video that this lesson was going to be very useful for making my own endless runner game. I’ve watched many tutorials on YouTube for endless runner games, but never actually attempted to code the functionalities or mechanics. This week’s lesson was a great opportunity for me to get started on my project.


This week I learned new functionalities, concepts, and skills such as:


  • I learned how to make the background and obstacles move left, this created the illusion that the player is moving, but in reality, it just the background moving.
  • I learned how to make the player jump over barriers.
  • I learned to make obstacles spawn.
  • I learned how to stop the player from double-jumping.
  • I learned a ton of new code such as “&&”, “ForceMode.Impulse” and “OnCollisionEnter”.
  • I learned how to create an endless running background.
  • I learned how to create an “instant kill” mechanic.
  • I also learned how to apply different kinds of animations to make the game look more realistic such as “running”, “jumping” and “death”.


Overall, I really enjoyed this lesson, I especially liked the animation sections, I feel like this feature is a small part of the game development, yet so effective as it creates a sense of realism and this makes the game more engaging. It is also very visually appealing in the gameplay view. 


Before this lesson, I was kind of overwhelmed about all of the coding put into an “endless runner” game, but now that I’ve actually attempted and created a basic endless runner game, it doesn’t feel so bad after all, I feel more confident in my ability to create this type of game now. I can’t wait to finish this lesson off next week and move on to lesson 4!

Comments

  1. Hey Khang,
    I also really enjoyed this week’s Unity tutorials. I’m not doing a endless running game but I definitely gained a lot from it too. I loved doing the animations part its such a small thing that adds so much to the game. It could be easily overlooked but adds a lot. I can’t wait to read more from you in the coming weeks.

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